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Variational normal meshes
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Authors:
Ilja Friedel
Caltech, Pasadena, CA
Peter Schröder
Caltech, Pasadena, CA
Andrei Khodakovsky
NVIDIA, Santa Clara, CA
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· Journal
ACM Transactions on Graphics (TOG)
TOG Homepage
archive
Volume 23 Issue 4, October 2004
ACM
New York, NY
, USA
table of contents
doi>
10.1145/1027411.1027418
2004 Article
Bibliometrics
· Downloads (6 Weeks): 0
· Downloads (12 Months): 19
· Citation Count: 2
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Tags:
algorithms
approximation of surfaces and contours
curve, surface, solid, and object representations
hierarchy
normal meshes
regular meshes
resampling
subdivision
surface approximation
wavelets and fractals
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