SIGN IN
SIGN UP
Emotional response patterns and sense of presence during video games: potential criterion variables for game design
Full Text:
PDF
Buy this Article
Authors:
Niklas Ravaja
Helsinki School of Economics, Finland
Mikko Salminen
Helsinki School of Economics, Finland
Jussi Holopainen
Nokia Research Center, Finland
Timo Saari
Helsinki School of Economics, Finland
Jari Laarni
Helsinki School of Economics, Finland
Aki Järvinen
The Finnish National Lottery, Finland
2004 Article
Bibliometrics
· Downloads (6 Weeks): 27
· Downloads (12 Months): 185
· Downloads (cumulative): 2,939
· Citation Count: 18
Published in:
· Proceeding
NordiCHI '04
Proceedings of the third Nordic conference on Human-computer interaction
Pages 339-347
ACM
New York, NY
, USA
©2004
table of contents
ISBN:1-58113-857-1
doi>
10.1145/1028014.1028068
Tools and Resources
Buy this Article
Request Permissions
TOC Service:
Email
RSS
Save to Binder
Export Formats:
BibTeX
EndNote
ACM Ref
Share:
|
Tags:
emotional responses
game design
miscellaneous
personality
sense of presence
video games
Feedback
|
Switch to
single page view
(no tabs)
**Javascript is not enabled and is required for the "tabbed view" or switch to the
single page view
**
Powered by
The ACM Guide to Computing Literature
All Tags
Export Formats
Save to Binder