In geometry, two lines or planes (or a line and a plane) are considered perpendicular to each other if they form congruent adjacent angles (a T-shape). The term may be used as a noun or adjective. Thus, as illustrated, the line AB is the perpendicular to CD through the point B. By definition, a line is infinitely long, and strictly speaking AB and CD in this example represent line segments of two infinitely long lines.
more from Wikipedia
Three-dimensional space
Three-dimensional space is a geometric 3-parameters model of the physical universe (without considering time) in which we live. These three dimensions are commonly called length, width, and depth (or height), although any three directions can be chosen, provided that they do not lie in the same plane. In physics and mathematics, a sequence of n numbers can be understood as a location in n-dimensional space. When n = 3, the set of all such locations is called 3-dimensional Euclidean space.
more from Wikipedia
Segmentation (image processing)
In computer vision, Segmentation is the process of partitioning a digital image into multiple segments. The goal of segmentation is to simplify and/or change the representation of an image into something that is more meaningful and easier to analyze. Image segmentation is typically used to locate objects and boundaries (lines, curves, etc. ) in images.
more from Wikipedia
User (computing)
A user is an agent, either a human agent (end-user) or software agent, who uses a computer or network service. A user often has a user account and is identified by a username (also user name). Other terms for username include login name, screen name (also screenname), nickname (also nick), or handle, which is derived from the identical Citizen's Band radio term.
more from Wikipedia
Gradient
In vector calculus, the gradient of a scalar field is a vector field that points in the direction of the greatest rate of increase of the scalar field, and whose magnitude is that rate of increase. A generalization of the gradient for functions on a Euclidean space that have values in another Euclidean space is the Jacobian. A further generalization for a function from one Banach space to another is the Fréchet derivative.
more from Wikipedia
Curve
In mathematics, a curve (also called a curved line in older texts) is, generally speaking, an object similar to a line but which is not required to be straight. This entails that a line is a special case of curve, namely a curve with null curvature. Often curves in two-dimensional or three-dimensional (space curves) Euclidean space are of interest.
more from Wikipedia
3D computer graphics
3D computer graphics (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images. Such images may be stored for viewing later or displayed in real-time. 3D computer graphics rely on many of the same algorithms as 2D computer vector graphics in the wire-frame model and 2D computer raster graphics in the final rendered display.
more from Wikipedia