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Using frustration in the design of adaptive videogames
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Authors:
Kiel M Gilleade
Lancaster University, Lancaster, UK
Alan Dix
Lancaster University, Lancaster, UK
Published in:
· Proceeding
ACE '04
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
ACM
New York, NY
, USA
©2004
table of contents
ISBN:1-58113-882-2
doi>
10.1145/1067343.1067372
2004 Article
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· Downloads (6 Weeks): 25
· Downloads (12 Months): 120
· Citation Count: 13
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adaptable
adaptive
affective computing
emotion
frustration
videogames
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