Concepts inSimulating complex hair with robust collision handling
Collision
A collision is an isolated event in which two or more moving bodies (colliding bodies) exert forces on each other for a relatively short time. Although the most common colloquial use of the word "collision" refers to accidents in which two or more objects collide, the scientific use of the word "collision" implies nothing about the magnitude of the forces. Some examples of physical interactions that scientists would consider collisions: An insect touches its antenna to the leaf of a plant.
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Soft body dynamics
Soft body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies). The applications are mostly in video games and film. Unlike in simulation of rigid bodies, the shape of soft bodies can change, meaning that the relative distance of two points on the object is not fixed. While the relative distances of points are not fixed, the body is expected to retain its shape to some degree.
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Hair
Hair is a filamentous biomaterial, that grows from follicles found in the dermis. Hair is one of the defining characteristics of mammals, but is also found in other animals. The human body, apart from areas of glabrous skin, is covered in follicles which produce thick terminal and fine vellus hair. Most common interest in hair is focused on hair growth, hair types and hair care, but hair is also an important biomaterial primarily composed of protein, notably keratin.
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Dynamics (mechanics)
In the field of physics, the study of the causes of motion and changes in motion is dynamics. In other words the study of forces and why objects are in motion. Dynamics includes the study of the effect of torques on motion. These are in contrast to kinematics, the branch of classical mechanics that describes the motion of objects without consideration of the causes leading to the motion.
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Damping
In physics, damping is an effect that reduces the amplitude of oscillations in an oscillatory system (except for mass-dominated systems where ¿2), particularly the harmonic oscillator. This effect is linearly related to the velocity of the oscillations. This restriction leads to a linear differential equation of motion, and a simple analytic solution. In mechanics, damping may be realized using a dashpot.
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Viscosity
Viscosity is a measure of the resistance of a fluid which is being deformed by either shear stress or tensile stress. In everyday terms (and for fluids only), viscosity is "thickness" or "internal friction". Thus, water is "thin", having a lower viscosity, while honey is "thick", having a higher viscosity. Put simply, the less viscous the fluid is, the greater its ease of movement (fluidity).
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Numerical methods for ordinary differential equations
Numerical ordinary differential equations is the part of numerical analysis which studies the numerical solution of ordinary differential equations (ODEs). This field is also known under the name numerical integration, but some people reserve this term for the computation of integrals. Many differential equations cannot be solved analytically; however, in science and engineering, a numeric approximation to the solution is often good enough to solve a problem.
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Force
In physics, a force is any influence that causes an object to undergo a certain change, either concerning its movement, direction, or geometrical construction. In other words, a force is that which can cause an object with mass to change its velocity (which includes to begin moving from a state of rest), i.e. , to accelerate, or which can cause a flexible object to deform. Force can also be described by intuitive concepts such as a push or pull.
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