SIGN IN
SIGN UP
The next mainstream programming language: a game developer's perspective
Full Text:
Pdf
Buy this Article
Author:
Tim Sweeney
Epic Games, Raleigh, North Carolina
Published in:
· Proceeding
POPL '06
Conference record of the 33rd ACM SIGPLAN-SIGACT symposium on Principles of programming languages
ACM
New York, NY
, USA
©2006
table of contents
ISBN:1-59593-027-2
doi>
10.1145/1111037.1111061
· Newsletter
ACM SIGPLAN Notices - Proceedings of the 2006 POPL Conference
Homepage
Volume 41 Issue 1, January 2006
ACM
New York, NY
, USA
table of contents
doi>
10.1145/1111320.1111061
2006 Article
Bibliometrics
· Downloads (6 Weeks): 6
· Downloads (12 Months): 65
· Citation Count: 10
Tools and Resources
Buy this Article
Request Permissions
TOC Service:
Email
RSS
Save to Binder
Export Formats:
BibTeX
EndNote
ACM Ref
Upcoming Conference:
POPL '13
Share:
|
Tags:
algorithms
concurrent, distributed, and parallel languages
frameworks
languages
object-oriented languages
performance
reliability
Feedback
|
Switch to
single page view
(no tabs)
**Javascript is not enabled and is required for the "tabbed view" or switch to the
single page view
**
Powered by
The ACM Guide to Computing Literature
All Tags
Export Formats
Save to Binder