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GPU-based rendering of sparse low-degree implicit surfaces
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Authors:
Takashi Kanai
The University of Tokyo
Yutaka Ohtake
RIKEN, VCAD Modeling Team
Hiroaki Kawata
RIKEN, VCAD Modeling Team
Kiwamu Kase
RIKEN, VCAD Modeling Team
2006 Article
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· Proceeding
GRAPHITE '06
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Pages 165-171
ACM
New York, NY
, USA
©2006
table of contents
ISBN:1-59593-564-9
doi>
10.1145/1174429.1174455
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Tags:
curve, surface, solid, and object representations
fragment program
gpu
implicit surface
ray casting
slim
visible line/surface algorithms
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