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Weekend battle: an entertainment system for improving workers' motivation
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Authors:
Itaru Kuramoto
Kyoto Institute of Technology Matsugasaki, Sakyo-ku, Kyoto, JAPAN
Kazumasa Kashiwagi
Kyoto Institute of Technology Matsugasaki, Sakyo-ku, Kyoto, JAPAN
Tomomi Uemura
Kyoto Institute of Technology Matsugasaki, Sakyo-ku, Kyoto, JAPAN
Yu Shibuya
Kyoto Institute of Technology Matsugasaki, Sakyo-ku, Kyoto, JAPAN
Yoshihiro Tsujino
Kyoto Institute of Technology Matsugasaki, Sakyo-ku, Kyoto, JAPAN
2005 Article
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Published in:
· Proceeding
ACE '05
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Pages 43 - 50
ACM
New York, NY
, USA
©2005
table of contents
ISBN:1-59593-110-4
doi>
10.1145/1178477.1178483
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competition
design
entertainment
experimentation
human factors
motivation
rearing
user/machine systems
weekend game system
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