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Geometric model reconstruction from streams of DirectX 3D game application
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Authors:
Zhigeng Pan
Zhejiang University, Hangzhou, P.R. China
Xiaochao Wei
Zhejiang University, Hangzhou, P.R. China
Jian Yang
Centrality Communications Corp., Shanghai, P.R. China
Published in:
· Proceeding
ACE '05
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
ACM
New York, NY
, USA
©2005
table of contents
ISBN:1-59593-110-4
doi>
10.1145/1178477.1178517
2005 Article
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· Citation Count: 0
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ESEM '12
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Tags:
algorithms
directx 9
geometric model
graphics pipeline
graphics utilities
hardware architecture
reconstruction
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