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User model in multiplayer mixed reality entertainment applications
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Authors:
Stéphane Natkin
Centre d'Etude et de Recherche en Informatique du, Conservatoire National des Arts et Métiers, Paris cedex
Chen Yan
France Telecom Recherche & Dééveloppement, Cesson Sévigné Cédex France
Published in:
· Proceeding
ACE '06
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
ACM
New York, NY
, USA
©2006
table of contents
ISBN:1-59593-380-8
doi>
10.1145/1178823.1178910
2006 Article
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· Downloads (12 Months): 36
· Citation Count: 3
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Upcoming Conference:
ESEM '12
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Tags:
adaptive
context aware
design
games
human factors
human factors
interactive narrative
location based games
mixed reality
mobile
multiplayer online games
proactive game
theory
ubiquitous system
user model
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