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A texture synthesis method for liquid animations
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Authors:
Adam W. Bargteil
University of California, Berkeley
Funshing Sin
University of California, Berkeley
Jonathan E. Michaels
University of California, Berkeley
Tolga G. Goktekin
University of California, Berkeley
James F. O'Brien
University of California, Berkeley
2006 Article
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· Downloads (6 Weeks): 13
· Downloads (12 Months): 56
· Citation Count: 5
Published in:
· Proceeding
SCA '06
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Eurographics Association
Aire-la-Ville, Switzerland
, Switzerland
©2006
table of contents
ISBN:3-905673-34-7
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SCA '12
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Tags:
animation
color, shading, shadowing, and texture
curve, surface, solid, and object representations
fluid simulation
natural phenomena
physically based animation
physically based modeling
semi-lagrangian contouring
surface modeling
surface texturing
surface tracking
texture mapping
texture synthesis
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