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Pervasive games in a mote-enabled virtual world using tuple space middleware
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Authors:
Luca Mottola
Politecnico di Milano, Italy
Amy L. Murphy
University of Lugano, Switzerland
Gian Pietro Picco
Politecnico di Milano, Italy
Published in:
· Proceeding
NetGames '06 Proceedings of 5th ACM SIGCOMM workshop on Network and system support for games
Article No. 29
ACM
New York, NY
, USA
©2006
table of contents
ISBN:1-59593-589-4
doi>
10.1145/1230040.1230098
2006 Article
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· Citation Count: 3
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Tags:
artificial, augmented, and virtual realities
design
design studies
domain-specific architectures
games
wireless communication
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