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The gopher game: a social, mobile, locative game with user generated content and peer review
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Authors:
Sean Casey
University of Lincoln, Lincoln, United Kingdom
Ben Kirman
University of Lincoln, Lincoln, United Kingdom
Duncan Rowland
University of Lincoln, Lincoln, United Kingdom
Published in:
· Proceeding
ACE '07
Proceedings of the international conference on Advances in computer entertainment technology
Pages 9 - 16
ACM
New York, NY
, USA
©2007
table of contents
ISBN: 978-1-59593-640-0
doi>
10.1145/1255047.1255050
2007 Article
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· Citation Count: 14
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Tags:
collaborative computing
context acquisition
design
experimentation
games
gsm cell phones
human factors
knowledge acquisition
locative and mobile gaming
social networking
user-generated content
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