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Exploring social, cultural and pedagogical issuesin AR-gaming through the live lego house
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Authors:
Cristina Portalés
Laboratorio de Luz: UPV, Valencia, Spain
Carlos D. Perales
Dto. Pintura: UPV, Valencia, Spain
Adrian D. Cheok
Mixed Reality Lab: NUS, Singapore, Singapore
Published in:
· Proceeding
ACE '07
Proceedings of the international conference on Advances in computer entertainment technology
Pages 238 - 239
ACM
New York, NY
, USA
©2007
table of contents
ISBN: 978-1-59593-640-0
doi>
10.1145/1255047.1255103
2007 Article
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ESEM'13
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Tags:
artificial, augmented, and virtual realities
augmented reality
collaborative
design
experimentation
gaming
human factors
interaction
languages
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