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Using storytelling to motivate programming
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Authors:
Caitlin Kelleher
Carnegie Mellon University, Pittsburgh, PA
Randy Pausch
Carnegie Mellon University, Pittsburgh, PA
Published in:
· Magazine
Communications of the ACM - Creating a science of games
CACM Homepage
archive
Volume 50 Issue 7, July 2007
Pages 58-64
ACM
New York, NY
, USA
table of contents
doi>
10.1145/1272516.1272540
2007 Article
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· Downloads (12 Months): 251
· Downloads (cumulative): 3,638
· Citation Count: 20
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Tags:
application packages
applications
computer and information science education
computer uses in education
general
general
three-dimensional graphics and realism
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