Concepts inAdaptive deformations with fast tight bounds
Multigrid method
Multigrid (MG) methods in numerical analysis are a group of algorithms for solving differential equations using a hierarchy of discretizations. They are an example of a class of techniques called multiresolution methods, very useful in (but not limited to) problems exhibiting multiple scales of behavior.
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Collision detection
Collision detection typically refers to the computational problem of detecting the intersection of two or more objects. While the topic is most often associated with its use in video games and other physical simulations, it also has applications in robotics. In addition to determining whether two objects have collided, collision detection systems may also calculate time of impact (TOI), and report a contact manifold (the set of intersecting points).
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Monte Carlo method
Monte Carlo methods (or Monte Carlo experiments) are a class of computational algorithms that rely on repeated random sampling to compute their results. Monte Carlo methods are often used in computer simulations of physical and mathematical systems. These methods are most suited to calculation by a computer and tend to be used when it is infeasible to compute an exact result with a deterministic algorithm. This method is also used to complement theoretical derivations.
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Boundary value problem
In mathematics, in the field of differential equations, a boundary value problem is a differential equation together with a set of additional restraints, called the boundary conditions. A solution to a boundary value problem is a solution to the differential equation which also satisfies the boundary conditions. Boundary value problems arise in several branches of physics as any physical differential equation will have them.
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Polygon mesh
A polygon mesh or unstructured grid is a collection of vertices, edges and faces that defines the shape of a polyhedral object in 3D computer graphics and solid modeling. The faces usually consist of triangles, quadrilaterals or other simple convex polygons, since this simplifies rendering, but may also be composed of more general concave polygons, or polygons with holes. The study of polygon meshes is a large sub-field of computer graphics and geometric modeling.
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Deformation (engineering)
In materials science, deformation is a change in the shape or size of an object due to an applied force (the deformation energy in this case is transferred through work) or a change in temperature (the deformation energy in this case is transferred through heat). The first case can be a result of tensile (pulling) forces, compressive (pushing) forces, shear, bending or torsion (twisting).
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Integral
Integration is an important concept in mathematics and, together with its inverse, differentiation, is one of the two main operations in calculus. Given a function f of a real variable x and an interval [a, b] of the real line, the definite integral is defined informally to be the area of the region in the xy-plane bounded by the graph of f, the x-axis, and the vertical lines x = a and x = b, such that areas above the axis add to the total, and the area below the x axis subtract from the total.
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