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Interactive volume isosurface rendering using BT volumes
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Authors:
John Kloetzli
UMBC
Marc Olano
UMBC
Penny Rheingans
UMBC
Published in:
· Proceeding
I3D '08
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Pages 45-52
ACM
New York, NY
, USA
©2008
table of contents
ISBN: 978-1-59593-983-8
doi>
10.1145/1342250.1342257
2008 Article
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· Downloads (6 Weeks): 6
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· Downloads (cumulative): 359
· Citation Count: 2
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Tags:
bézier tetrahedra
bt volumes
curve, surface, solid, and object representations
graphics hardware
interactive
isosurface rendering
ray tracing
real time
reconstruction
volume rendering
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