Mesh consists of semi-permeable barrier made of connected strands of metal, fiber, or other flexible/ductile material. Mesh is similar to web or net in that it has many attached or woven strands.
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Parametric equation
the butterfly curve. ]] In mathematics, parametric equation is a method of defining a relation using parameters. A simple kinematic example is when one uses a time parameter to determine the position, velocity, and other information about a body in motion. Abstractly, a parametric equation defines a relation as a set of equations. Therefore, it is somewhat more accurately defined as a parametric representation. It is part of regular parametric representation.
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Line (geometry)
The notion of line or straight line was introduced by ancient mathematicians to represent straight objects with negligible width and depth. Lines are an idealization of such objects. Thus, until seventeenth century, lines were defined like this: "The line is the first species of quantity, which has only one dimension, namely length, without any width nor depth, and is nothing else than the flow or run of the point which [... ...
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Map projection
A map projection is any method of representing the surface of a sphere or other three-dimensional body on a plane. Map projections are necessary for creating maps. All map projections distort the surface in some fashion. Depending on the purpose of the map, some distortions are acceptable and others are not; therefore different map projections exist in order to preserve some properties of the sphere-like body at the expense of other properties.
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Surface
In mathematics, specifically in topology, a surface is a two-dimensional topological manifold. The most familiar examples are those that arise as the boundaries of solid objects in ordinary three-dimensional Euclidean space R ¿ for example, the surface of a ball. On the other hand, there are surfaces, such as the Klein bottle, that cannot be embedded in three-dimensional Euclidean space without introducing singularities or self-intersections.
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Preprocessor
In computer science, a preprocessor is a program that processes its input data to produce output that is used as input to another program. The output is said to be a preprocessed form of the input data, which is often used by some subsequent programs like compilers.
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Process (computing)
In computing, a process is an instance of a computer program that is being executed. It contains the program code and its current activity. Depending on the operating system (OS), a process may be made up of multiple threads of execution that execute instructions concurrently. A computer program is a passive collection of instructions; a process is the actual execution of those instructions.
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