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Stirring up experience through movement in game play: effects on engagement and social behaviour
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Authors:
Siân E. Lindley
Microsoft Research Cambridge, Cambridge, United Kingdom
James Le Couteur
University College London, London, United Kingdom
Nadia L. Berthouze
University College London, London, United Kingdom
Published in:
· Proceeding
CHI '08
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pages 511-514
ACM
New York, NY
, USA
©2008
table of contents
ISBN: 978-1-60558-011-1
doi>
10.1145/1357054.1357136
2008 Article
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· Downloads (6 Weeks): 14
· Downloads (12 Months): 161
· Downloads (cumulative): 1,104
· Citation Count: 20
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Upcoming Conference:
CHI'14
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Tags:
affordance
body movement
co-presence
engagement
experimentation
gaming
human factors
immersion
input devices
input devices and strategies
social behaviour
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