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Defining personas in games using metrics
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Authors:
Anders Tychsen
IT University of Copenhagen
Alessandro Canossa
IO Interactive & Danish Design School
Published in:
· Proceeding
Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
Pages 73-80
ACM
New York, NY
, USA
©2008
table of contents
ISBN: 978-1-60558-218-4
doi>
10.1145/1496984.1496997
2008 Article
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· Citation Count: 19
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Tags:
character
design
game design
human factors
instrumentation
measurement
metrics
persona
personal computing
social and behavioral sciences
theory
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