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Experience in the design and development of a game based on head-tracking input
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Authors:
Jeffrey Yim
Queen's University, Kingston, ON, Canada
Eric Qiu
Queen's University, Kingston, ON, Canada
T. C. Nicholas Graham
Queen's University, Kingston, ON, Canada
Published in:
· Proceeding
Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
ACM
New York, NY
, USA
©2008
table of contents
ISBN: 978-1-60558-218-4
doi>
10.1145/1496984.1497033
2008 Article
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· Downloads (6 Weeks): 8
· Downloads (12 Months): 80
· Citation Count: 5
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Tags:
design
evaluation/methodology
game design
head tracking input
human factors
input devices and strategies
user-centered design
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