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Moving sounds enhance the visually-induced self-motion illusion (circular vection) in virtual reality
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Authors:
Bernhard E. Riecke
Max Planck Institute for Biological Cybernetics
Aleksander Väljamäe
Chalmers University of Technology, Gothenburg, Sweden
Jörg Schulte-Pelkum
Max Planck Institute for Biological Cybernetics
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ACM Transactions on Applied Perception (TAP)
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Volume 6 Issue 2, February 2009
Article No. 7
ACM
New York, NY
, USA
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doi>
10.1145/1498700.1498701
2009 Article
Research
Refereed
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Tags:
artificial, augmented, and virtual realities
audiovisual interactions
experimentation
human factors
human factors
human information processing
input devices and strategies
interaction styles
measurement
presence
psychophysics
self-motion simulation
spatial sound
vection
virtual reality
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