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Soft irregular shadow mapping: fast, high-quality, and robust soft shadows
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Authors:
Gregory S. Johnson
University of Texas at Austin and Intel Corporation
Warren A. Hunt
University of Texas at Austin and Intel Corporation
Allen Hux
Intel Corporation
William R. Mark
University of Texas at Austin and Intel Corporation
Christopher A. Burns
University of Texas at Austin and Intel Corporation
Stephen Junkins
Intel Corporation
2009 Article
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· Downloads (6 Weeks): 6
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· Citation Count: 9
Published in:
· Proceeding
I3D '09
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Pages 57-66
ACM
New York, NY
, USA
©2009
table of contents
ISBN: 978-1-60558-429-4
doi>
10.1145/1507149.1507159
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Tags:
larrabee
real-time
shadow mapping
soft shadows
visible line/surface algorithms
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