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Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
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Authors:
Scott S. Snibbe
Sona Research, San Francisco, CA, USA
Hayes S. Raffle
MIT Media Lab, Cambridge, MA, USA
Published in:
· Proceeding
CHI '09
Proceedings of the 27th international conference on Human factors in computing systems
ACM
New York, NY
, USA
©2009
table of contents
ISBN: 978-1-60558-246-7
doi>
10.1145/1518701.1518920
2009 Article
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· Downloads (6 Weeks): 19
· Downloads (12 Months): 190
· Citation Count: 6
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Upcoming Conference:
CHI '12
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Tags:
animation
artificial, augmented, and virtual realities
augmented reality
camera-based interaction
cinema
computer vision
design
embodied interaction
learning
social computing
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