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Parallel culling and sorting based on adaptive static balancing
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Authors:
Lucas Machado
PUC-Rio, Brazil
Bruno Feijó
PUC-Rio, Brazil
Published in:
· Magazine
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
archive
Volume 7 Issue 4, December 2009
Article No. 59
ACM
New York, NY
, USA
table of contents
doi>
10.1145/1658866.1658878
2010 Article
Research
Refereed
Bibliometrics
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Tags:
algorithms
distributed data structures
graphics data structures and data types
parallel culling
parallel programming
parallel resource sorting
performance
real-time rendering
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