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Surround-screen projection-based virtual reality: the design and implementation of the CAVE
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Authors:
Carolina Cruz-Neira
Daniel J. Sandin
Thomas A. DeFanti
Published in:
· Proceeding
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Pages 135-142
ACM
New York, NY
, USA
©1993
table of contents
ISBN:0-89791-601-8
doi>
10.1145/166117.166134
1993 Article
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· Citation Count: 390
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Tags:
algorithms
design
head-tracking
projection paradigms
real-time manipulation
stereo
stereoscopic display
three-dimensional displays
virtual reality
virtual reality
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