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Challenges for success in stereo gaming: a Virtual Boy case study
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Authors:
Matt Zachara
DePaul University, Chicago, IL
José P. Zagal
DePaul University, Chicago, IL
Published in:
· Proceeding
ACE '09
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Pages 99-106
ACM
New York, NY
, USA
©2009
table of contents
ISBN: 978-1-60558-864-3
doi>
10.1145/1690388.1690406
2009 Article
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· Downloads (cumulative): 275
· Citation Count: 2
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Tags:
3d
artificial, augmented, and virtual realities
case study
depth perception
design
games
head-mounted display
human factors
lcd shutter glasses
stereoscopic
theory
virtual boy
virtual reality
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