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Realizing the unexploited potential of games on serious challenges
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Authors:
C. E. Palazzi
University of Padua, Italy
M. Roccetti
University of Bologna, Italy
G. Marfia
University of Bologna, Italy
Published in:
· Magazine
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
archive
Volume 8 Issue 4, December 2010
Article No. 23
ACM
New York, NY
, USA
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doi>
10.1145/1921141.1921143
2010 Article
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Tags:
design
games
general
pervasive technology
serious games
smart phones
social issues
social participation
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