SIGN IN
SIGN UP
Homogeneous accelerometer-based sensor networks for game interaction
Full Text:
Html
PDF
Buy this Article
Authors:
Anthony Whitehead
Carleton University, Ottawa, ON, Canada
Hannah Johnston
Carleton University, Ottawa, ON, Canada
Kaitlyn Fox
Carleton University, Ottawa, ON, Canada
Nick Crampton
Carleton University, Ottawa, ON, Canada
Joe Tuen
Carleton University, Ottawa, ON, Canada
2011 Article
Popular
Unreviewed
Bibliometrics
· Downloads (6 Weeks): 30
· Downloads (12 Months): 188
· Downloads (cumulative): 422
· Citation Count: 0
Published in:
· Magazine
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
archive
Volume 9 Issue 1, April 2011
Article No. 1
ACM
New York, NY
, USA
table of contents
doi>
10.1145/1953005.1953006
Tools and Resources
Buy this Article
Request Permissions
TOC Service:
Email
RSS
Save to Binder
Export Formats:
BibTeX
EndNote
ACM Ref
Share:
|
Tags:
accelerometer
algorithms
design
entertainment technologies
evaluation/methodology
experimentation
human computer interaction
human factors
performance
sensor networks
video games
Feedback
|
Switch to
single page view
(no tabs)
**Javascript is not enabled and is required for the "tabbed view" or switch to the
single page view
**
Powered by
The ACM Guide to Computing Literature
All Tags
Export Formats
Save to Binder