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iDetective: a persuasive application to motivate healthier behavior using smart phone
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Authors:
Hiroaki Kimura
Waseda University, Okubo, Shinjuku-ku, Tokyo, Japan
Jun Ebisui
Waseda University, Okubo, Shinjuku-ku, Tokyo, Japan
Yoshio Funabashi
Waseda University, Okubo, Shinjuku-ku, Tokyo, Japan
Akihito Yoshii
Waseda University, Okubo, Shinjuku-ku, Tokyo, Japan
Tatsuo Nakajima
Waseda University, Okubo, Shinjuku-ku, Tokyo, Japan
2011 Article
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· Citation Count: 1
Published in:
· Proceeding
SAC '11
Proceedings of the 2011 ACM Symposium on Applied Computing
Pages 399-404
ACM
New York, NY
, USA
©2011
table of contents
ISBN: 978-1-4503-0113-8
doi>
10.1145/1982185.1982273
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Tags:
behavior change
context awareness
design
human factors
persuasive technology
serious game
smart phone
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