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Rope Revolution: tangible and gestural rope interface for collaborative play
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Authors:
Lining Yao
Massachusetts Institute of Technology, Cambridge, MA
Sayamindu Dasgupta
Massachusetts Institute of Technology, Cambridge, MA
Nadia Cheng
Massachusetts Institute of Technology, Cambridge, MA
Jason Spingarn-Koff
Massachusetts Institute of Technology, Cambridge, MA
Ostap Rudakevych
Harvard University, Cambridge, MA
Hiroshi Ishii
Massachusetts Institute of Technology, Cambridge, MA
2011 Article
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Published in:
· Proceeding
ACE '11
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Article No. 11
ACM
New York, NY
, USA
©2011
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ISBN: 978-1-4503-0827-4
doi>
10.1145/2071423.2071437
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Tags:
computer supported cooperative play
enhanced reality
human factors
input devices and strategies
interaction styles
prototyping
remote playing
social game
sports
tangible interface
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