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10,000 gold for 20 dollars: an exploratory study of World of Warcraft gold buyers
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Authors:
Thomas Debeauvais
University of California, Irvine, CA
Bonnie A. Nardi
University of California, Irvine, CA
Cristina V. Lopes
University of California, Irvine, CA
Nicholas Yee
Palo Alto Research Center, Palo Alto, CA
Nicolas Ducheneaut
Palo Alto Research Center, Palo Alto, CA
2012 Article
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Published in:
· Proceeding
FDG '12
Proceedings of the International Conference on the Foundations of Digital Games
Pages 105-112
ACM
New York, NY
, USA
©2012
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ISBN: 978-1-4503-1333-9
doi>
10.1145/2282338.2282361
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Tags:
artificial, augmented, and virtual realities
demographics
design
human factors
online games
real-money transactions
virtual currency
world of warcraft
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