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3D magic lenses
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Authors:
John Viega
User Interface Group, Department of Computer Science, University of Virginia, Thornton Hall, Charlottesville, VA
Matthew J. Conway
User Interface Group, Department of Computer Science, University of Virginia, Thornton Hall, Charlottesville, VA
George Williams
User Interface Group, Department of Computer Science, University of Virginia, Thornton Hall, Charlottesville, VA
Randy Pausch
User Interface Group, Department of Computer Science, University of Virginia, Thornton Hall, Charlottesville, VA
1996 Article
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Published in:
· Proceeding
UIST '96
Proceedings of the 9th annual ACM symposium on User interface software and technology
Pages 51-58
ACM
New York, NY
, USA
©1996
table of contents
ISBN:0-89791-798-7
doi>
10.1145/237091.237098
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UIST'13
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Tags:
3d graphics
clipping planes
curve, surface, solid, and object representations
design
human factors
interaction styles
magic lenses
transparent user interfaces
virtual reality
virtual reality
windowing systems
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