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Alice: easy to use interactive 3D graphics
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Authors:
Jeffrey S. Pierce
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
Steve Audia
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
Tommy Burnette
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
Kevin Christiansen
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
Dennis Cosgrove
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
Matt Conway
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
Ken Hinckley
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
Kristen Monkaitis
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
James Patten
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
Joe Shochet
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
David Staack
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
Brian Stearns
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
Chris Sturgill
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
George Williams
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
Randy Pausch
Computer Science Department, Carnegie Mellon University, 5000 Forbes Ave, Pittsburgh, PA
1997 Article
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Published in:
· Proceeding
UIST '97
Proceedings of the 10th annual ACM symposium on User interface software and technology
Pages 77 - 78
ACM
New York, NY
, USA
©1997
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ISBN:0-89791-881-9
doi>
10.1145/263407.263512
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Tags:
3d graphics
design
interaction techniques
languages
object-oriented languages
rapid prototyping
usability engineering
virtual reality
virtual reality
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