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Collision detection for volumetric objects
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Authors:
Taosong He
Software Production Research Department, Bell Laboratories, 1U-328, 1000 E. Warrenville Road, Naperville, IL
Arie Kaufman
Center for Visual Computing and Computer Science Department, State University of New York at Stony Brook, Stony Brook, NY
Published in:
· Proceeding
VIS '97 Proceedings of the 8th conference on Visualization '97
Pages 27-ff.
IEEE Computer Society Press
Los Alamitos, CA
, USA
©1997
table of contents
ISBN:1-58113-011-2
1997 Article
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Tags:
algorithms
collision probability
constrained optimization
distance map
hierarchical
octree
probabilistic computation
sphere tree
surface crossing probability
virtual reality
virtual reality
volume graphics
volume rendering
volume visualization
volumetric
volumetric collision
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