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Efficient simulation of light transport in scences with participating media using photon maps
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Authors:
Henrik Wann Jensen
mental images, Berlin, Germany
Per H. Christensen
mental images, Berlin, Germany
Published in:
· Proceeding
SIGGRAPH '98
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Pages 311-320
ACM
New York, NY
, USA
©1998
table of contents
ISBN:0-89791-999-8
doi>
10.1145/280814.280925
1998 Article
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· Citation Count: 118
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Tags:
algorithms
anisotropic scattering
color, shading, shadowing, and texture
global illumination
light transport
monte carlo
multiple scattering
nonhomogeneous media
participating media
photo-realism
photon map
photon tracing
ray marching
raytracing
rendering
volume caustics
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