Concepts inSurface turbulence for particle-based liquid simulations
Liquid
Liquid is a form of matter with a definite volume but no fixed shape. A liquid is made up of tiny vibrating particles of matter, such as atoms and molecules, held together by forces called chemical bonds. Water is, by far, the most common liquid on Earth. Liquid is one of the three classical states of matter. Like a gas, a liquid is able to flow and take the shape of a container. Some liquids resist compression, while others can be compressed.
more from Wikipedia
Turbulence
In fluid dynamics, turbulence or turbulent flow is a flow regime characterized by chaotic and stochastic property changes. This includes low momentum diffusion, high momentum convection, and rapid variation of pressure and velocity in space and time. Nobel Laureate Richard Feynman described turbulence as "the most important unsolved problem of classical physics. " Flow in which the kinetic energy dies out due to the action of fluid molecular viscosity is called laminar flow.
more from Wikipedia
Wave
In physics, a wave is a disturbance or oscillation that travels through spacetime, accompanied by a transfer of energy. Wave motion transfers energy from one point to another, often with no permanent displacement of the particles of the mediumÂ¿that is, with little or no associated mass transport. They consist, instead, of oscillations or vibrations around almost fixed locations. Waves are described by a wave equation which sets out how the disturbance proceeds over time.
more from Wikipedia
Fluid
In physics, a fluid is a substance that continually deforms (flows) under an applied shear stress. Fluids are a subset of the phases of matter and include liquids, gases, plasmas and, to some extent, plastic solids. In common usage, "fluid" is often used as a synonym for "liquid", with no implication that gas could also be present. For example, "brake fluid" is hydraulic oil and will not perform its required function if there is gas in it.
more from Wikipedia
Frequency
Frequency is the number of occurrences of a repeating event per unit time. It is also referred to as temporal frequency. The period is the duration of one cycle in a repeating event, so the period is the reciprocal of the frequency. For example, if a newborn baby's heart beats at a frequency of 120 times a minute, its period (the interval between beats) is half a second.
more from Wikipedia
Curvature
In mathematics, curvature refers to any of a number of loosely related concepts in different areas of geometry. Intuitively, curvature is the amount by which a geometric object deviates from being flat, or straight in the case of a line, but this is defined in different ways depending on the context.
more from Wikipedia
Polygon mesh
A polygon mesh or unstructured grid is a collection of vertices, edges and faces that defines the shape of a polyhedral object in 3D computer graphics and solid modeling. The faces usually consist of triangles, quadrilaterals or other simple convex polygons, since this simplifies rendering, but may also be composed of more general concave polygons, or polygons with holes. The study of polygon meshes is a large sub-field of computer graphics and geometric modeling.
more from Wikipedia