Concepts inThe complexity of perfect zero-knowledge
Interactive proof system
In computational complexity theory, an interactive proof system is an abstract machine that models computation as the exchange of messages between two parties. The parties, the verifier and the prover, interact by exchanging messages in order to ascertain whether a given string belongs to a language or not. The prover is all-powerful and possesses unlimited computational resources, but cannot be trusted, while the verifier has bounded computation power.
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Zero-knowledge proof
In cryptography, a zero-knowledge proof or zero-knowledge protocol is an interactive method for one party to prove to another that a (usually mathematical) statement is true, without revealing anything other than the veracity of the statement.
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Polynomial hierarchy
In computational complexity theory, the polynomial hierarchy is a hierarchy of complexity classes that generalize the classes P, NP and co-NP to oracle machines. It is a resource-bounded counterpart to the arithmetical hierarchy and analytical hierarchy from mathematical logic.
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Complement (complexity)
In computational complexity theory, the complement of a decision problem is the decision problem resulting from reversing the yes and no answers. Equivalently, if we define decision problems as sets of finite strings, then the complement of this set over some fixed domain is its complement problem. For example, one important problem is whether a number is a prime number. Its complement is to determine whether a number is a composite number (a number which is not prime).
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NP-complete
In computational complexity theory, the complexity class NP-complete (abbreviated NP-C or NPC) is a class of decision problems. A decision problem L is NP-complete if it is in the set of NP problems so that any given solution to the decision problem can be verified in polynomial time, and also in the set of NP-hard problems so that any NP problem can be converted into L by a transformation of the inputs in polynomial time.
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Perfect graph
In graph theory, a perfect graph (or a Berge graph) is a graph in which the chromatic number of every induced subgraph equals the size of the largest clique of that subgraph. In any graph, the clique number provides a lower bound for the chromatic number, as all vertices in a clique must be assigned distinct colors in any proper coloring. The perfect graphs are those for which this lower bound is tight, not just in the graph itself but in all of its induced subgraphs.
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String (computer science)
In formal languages, which are used in mathematical logic and theoretical computer science, a string is a finite sequence of symbols that are chosen from a set called an alphabet. In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and/or the length changed, or it may be fixed (after creation).
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Information theory
Information theory is a branch of applied mathematics and electrical engineering involving the quantification of information. Information theory was developed by Claude E. Shannon to find fundamental limits on signal processing operations such as compressing data and on reliably storing and communicating data.
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