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MMR: an interactive massive model rendering system using geometric and image-based acceleration
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Authors:
Daniel Aliaga
Lucent Technologies Bell Laboratories, Murray Hill, NJ and Department of Computer Science, University of North Carolina at Chapel Hill
Jon Cohen
Dept. of Computer Science, Johns Hopkins University, Baltimore., MD and Department of Computer Science, University of North Carolina at Chapel Hill
Andrew Wilson
Department of Computer Science, University of North Carolina at Chapel Hill
Eric Baker
Department of Computer Science, University of North Carolina at Chapel Hill
Hansong Zhang
Silicon Graphics Inc., Mountain View, CA and Department of Computer Science, University of North Carolina at Chapel Hill
Carl Erikson
Department of Computer Science, University of North Carolina at Chapel Hill
Kenny Hoff
Department of Computer Science, University of North Carolina at Chapel Hill
Tom Hudson
Department of Computer Science, University of North Carolina at Chapel Hill
Wolfgang Stuerzlinger
Dept. of Computer Science, York University, Toronto, Ontario, Canada and Department of Computer Science, University of North Carolina at Chapel Hill
Rui Bastos
Department of Computer Science, University of North Carolina at Chapel Hill
Mary Whitton
Department of Computer Science, University of North Carolina at Chapel Hill
Fred Brooks
Department of Computer Science, University of North Carolina at Chapel Hill
Dinesh Manocha
Department of Computer Science, University of North Carolina at Chapel Hill
1999 Article
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· Proceeding
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Pages 199-206
ACM
New York, NY
, USA
©1999
table of contents
ISBN:1-58113-082-1
doi>
10.1145/300523.300554
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Tags:
design
human factors
image-based rendering
interaction techniques
interactive walkthrough
levels of detail
massive models
measurement
occlusion culling
performance
physically based modeling
prefetching
textured depth mesh
theory
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