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Physically based motion transformation
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Authors:
Zoran Popović
Computer Science Department, Carnegie Mellon University
Andrew Witkin
Pixar Animation Studios
Published in:
· Proceeding
SIGGRAPH '99
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Pages 11-20
ACM Press/Addison-Wesley Publishing Co.
New York, NY
, USA
©1999
table of contents
ISBN:0-201-48560-5
doi>
10.1145/311535.311536
1999 Article
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· Downloads (12 Months): 90
· Downloads (cumulative): 1,710
· Citation Count: 118
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Tags:
animation
animation with constraints
human body simulation
optimization
physically based animation
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