SIGMETRICS '86/PERFORMANCE '86 Proceedings of the 1986 ACM SIGMETRICS joint international conference on Computer performance modelling, measurement and evaluation
Concepts inLoad-balancing heuristics and process behavior
Process (computing)
In computing, a process is an instance of a computer program that is being executed. It contains the program code and its current activity. Depending on the operating system (OS), a process may be made up of multiple threads of execution that execute instructions concurrently. A computer program is a passive collection of instructions; a process is the actual execution of those instructions.
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Load balancing (computing)
Load balancing is a computer networking methodology to distribute workload across multiple computers or a computer cluster, network links, central processing units, disk drives, or other resources, to achieve optimal resource utilization, maximize throughput, minimize response time, and avoid overload. Using multiple components with load balancing, instead of a single component, may increase reliability through redundancy.
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CPU time
CPU time (or CPU usage, process time) is the amount of time for which a central processing unit (CPU) was used for processing instructions of a computer program, as opposed to, for example, waiting for input/output (I/O) operations. The CPU time is often measured in clock ticks or seconds. CPU time is also mentioned as percentage of the CPU's capacity at any given time on multi-tasking environment.
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Unix
Unix (officially trademarked as UNIX, sometimes also written as Unix) is a multitasking, multi-user computer operating system originally developed in 1969 by a group of AT&T employees at Bell Labs, including Ken Thompson, Dennis Ritchie, Brian Kernighan, Douglas McIlroy, and Joe Ossanna. The Unix operating system was first developed in assembly language, but by 1973 had been almost entirely recoded in C, greatly facilitating its further development and porting to other hardware.
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Scheduling (computing)
In computer science, scheduling is the method by which threads, processes or data flows are given access to system resources (e.g. processor time, communications bandwidth). This is usually done to load balance a system effectively or achieve a target quality of service. The need for a scheduling algorithm arises from the requirement for most modern systems to perform multitasking (execute more than one process at a time) and multiplexing (transmit multiple flows simultaneously).
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Central processing unit
The central processing unit (CPU, occasionally central processor unit) is the hardware within a computer system which carries out the instructions of a computer program by performing the basic arithmetical, logical, and input/output operations of the system. The CPU plays a role somewhat analogous to the brain in the computer. The term has been in use in the computer industry at least since the early 1960s.
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