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Texture potential MIP mapping, a new high-quality texture antialiasing algorithm
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ACM Transactions on Graphics (TOG)
TOG Homepage
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Volume 19 Issue 3, July 2000
Pages 164-184
ACM
New York, NY
, USA
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doi>
10.1145/353981.353991
2000 Article
Bibliometrics
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· Citation Count: 6
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Tags:
algorithms
anisotropic filtering
antialiasing
color, shading, shadowing, and texture
display algorithms
performance
texture mapping
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