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Co-opting everyday objects
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Author:
Elizabeth D. Mynatt
Everyday Computing Lab, Graphics, Visualization and Usability Center, Georgia Institute of Technology, Atlanta, GA
Published in:
· Proceeding
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Pages 145 - 146
ACM
New York, NY
, USA
©2000
table of contents
doi>
10.1145/354666.354685
2000 Article
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Tags:
artificial, augmented, and virtual realities
audio
audio input/output
augmented reality
awareness
consumer products
design
human factors
ligh-weight interaction
management
performance
theory
ubiquitous computing
virtual reality
visualization
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