3D computer graphics (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images. Such images may be stored for viewing later or displayed in real-time. 3D computer graphics rely on many of the same algorithms as 2D computer vector graphics in the wire-frame model and 2D computer raster graphics in the final rendered display.
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Scalability
In electronics scalability is the ability of a system, network, or process, to handle growing amount of work in a capable manner or its ability to be enlarged to accommodate that growth. For example, it can refer to the capability of a system to increase total throughput under an increased load when resources (typically hardware) are added.
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Codex
A codex (Latin caudex for "trunk of a tree" or block of wood, book; plural codices) is a book made up of a number of sheets of paper, vellum, or similar, with hand-written content, usually stacked and bound by fixing one edge and with covers thicker than the sheets, but sometimes continuous and folded concertina-style. The alternative to paged codex format for a long document is the continuous scroll. Examples of folded codices are the Maya codices.
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Application software
Application software, also known as an application or an "app", is computer software designed to help the user to perform specific tasks. Examples include enterprise software, accounting software, office suites, graphics software and media players. Many application programs deal principally with documents. Apps may be bundled with the computer and its system software, or may be published separately. Some users are satisfied with the bundled apps and need never install one.
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Interactive visualization
Interactive visualization is a branch of graphic visualization in computer science that involves studying how humans interact with computers to create graphic illustrations of information and how this process can be made more efficient.
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Digital library
A digital library is a library in which collections are stored in digital formats (as opposed to print, microform, or other media) and accessible by computers. The digital content may be stored locally, or accessed remotely via computer networks. A digital library is a type of information retrieval system. In the context of the DELOS, a Network of Excellence on Digital Libraries, and DL.
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