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The digital Michelangelo project: 3D scanning of large statues
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Authors:
Marc Levoy
Computer Science Department, Stanford University
Kari Pulli
Computer Science Department, Stanford University
Brian Curless
Department of Computer Science and Engineering, University of Washington
Szymon Rusinkiewicz
Computer Science Department, Stanford University
David Koller
Computer Science Department, Stanford University
Lucas Pereira
Computer Science Department, Stanford University
Matt Ginzton
Computer Science Department, Stanford University
Sean Anderson
Computer Science Department, Stanford University
James Davis
Computer Science Department, Stanford University
Jeremy Ginsberg
Computer Science Department, Stanford University
Jonathan Shade
Department of Computer Science and Engineering, University of Washington
Duane Fulk
Cyberware Inc.
2000 Article
Bibliometrics
· Downloads (6 Weeks): 2
· Downloads (12 Months): 109
· Citation Count: 285
Published in:
· Proceeding
SIGGRAPH '00
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Pages 131 - 144
ACM Press/Addison-Wesley Publishing Co.
New York, NY
, USA
©2000
table of contents
ISBN:1-58113-208-5
doi>
10.1145/344779.344849
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Tags:
3d scanning
algorithms
color, shading, shadowing, and texture
cultural heritage
design
digitizing and scanning
experimentation
graphics systems
image databases
management
measurement
mesh generation
modeling and recovery of physical attributes
performance
range data
range images
rangefinding
reflectance and shading models
reliability
sensor fusion
theory
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