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 Sarah Kenderdine

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Average citations per article2.00
Citation Count22
Publication count11
Publication years2001-2014
Available for download5
Average downloads per article384.80
Downloads (cumulative)1,924
Downloads (12 Months)178
Downloads (6 Weeks)25
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11 results found Export Results: bibtexendnoteacmrefcsv

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1 published by ACM
June 2014 Journal on Computing and Cultural Heritage (JOCCH) - Special Issue on Interacting with the Past: Volume 7 Issue 2, July 2014
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 20,   Downloads (12 Months): 80,   Downloads (Overall): 346

Full text available: PDFPDF
This article describes the design and implementation of the Pure Land projects, consisting of two visualization systems and their respective applications, Pure Land: Inside the Mogao Grottoes at Dunhuang [2012] and Pure Land Augmented Reality Edition [2012]. Each installation allows participants to engage in different ways with a full-scale augmented ...
Keywords: 3D modeling, virtual reality, Medicine Buddha, augmented reality, embodiment, immersive, Dunhuang, Pure Land, high resolution, photography, Cave 220, Mogao Grottoes, interactive, laser scan

2 published by ACM
July 2013 SUI '13: Proceedings of the 1st symposium on Spatial user interaction
Publisher: ACM
Bibliometrics:
Citation Count: 3
Downloads (6 Weeks): 2,   Downloads (12 Months): 45,   Downloads (Overall): 215

Full text available: PDFPDF
In this paper, we describe the design and implementation of the Pure Land AR, which is an installation that employs spatial user interface and allows users to virtually visit the UNESCO world heritage -- Mogao Caves by using handheld devices. The installation was shown to the public at different museums ...
Keywords: heritage preservation, virtual reality, augmented reality

3
October 2011 CULTURE-COMPUTING '11: Proceedings of the 2011 Second International Conference on Culture and Computing
Publisher: IEEE Computer Society
Bibliometrics:
Citation Count: 0

This paper presents the research and development of a new omni spatial visualization framework for the collaborative interrogation of the world's largest Buddhist textual canon, using the worlds' first panoramic stereoscopic visualization environment - the Advanced Visualization and Interaction Environment (AVIE). The work is being undertaken at a new research ...
Keywords: digital humanities, immersive visualization, visual analytics, computational linguistics

4
July 2011 IV '11: Proceedings of the 2011 15th International Conference on Information Visualisation
Publisher: IEEE Computer Society
Bibliometrics:
Citation Count: 2

This paper presents four research projects currently underway to develop new omni spatial visualization strategies for the collaborative interrogation of large-scale heterogeneous cultural datasets using the worlds' first 360-degree stereoscopic visualization environment (Advanced Visualization and Interaction Environment - AVIE). The AVIE system enables visualization modalities through full body immersion, stereoscopy, ...
Keywords: 3D, immersive, information visualization, interactive narrative, museum collections, archaeology, corpora

5
July 2010 IV '10: Proceedings of the 2010 14th International Conference Information Visualisation
Publisher: IEEE Computer Society
Bibliometrics:
Citation Count: 0

This paper describes a series of transdisciplinary research projects in five large-scale, interactive visualization architectures. These immersive architectures and their associated visual, sonic and algorithmic techniques offer compelling means for mapping and remediating the tangible, intangible and abstract aspects of culture and heritage landscapes. This paper brings these unique systems ...
Keywords: augmented reality, immersive architecture, interaction, kinaesthetic, post-processural archaeology, museums, situated media, narrative, cultural heritage, visual analytics

6 published by ACM
October 2009 ACE '09: Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 0,   Downloads (12 Months): 18,   Downloads (Overall): 343

Full text available: PDFPDF
This paper examines an extensive user evaluation survey undertaken during an installation of PLACE-Hampi , a custom-built augmented stereoscopic panoramic interactive cultural heritage installation. The evaluation draws on the responses of 284 users of the system. This study is highly significant for two reasons. Firstly it is one of only, ...
Keywords: ambisonic, embodiment, evaluation, presence, co-presence, performance, virtual heritage, panoramic, stereoscopic

7 published by ACM
October 2009 ACE '09: Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 1,   Downloads (12 Months): 8,   Downloads (Overall): 157

Full text available: PDFPDF
This paper describes a new 6-screen stereographic display system Re-Actor , together with an interactive augmented reality artwork UNMAKEABLELOVE. The artwork was developed using extended Microsoft® XNA™ game-engine technology and over 300 motion-capture sequences to produce an algorithmically driven world of virtual characters. The real-time application uses 6 interactive torches ...
Keywords: augmented reality, stereographic, cybernetic theatre, game engine, Samuel Beckett, algorithms, interactive, situated, Re-Actor, polarized, real-time

8
September 2007 VSMM'07: Proceedings of the 13th international conference on Virtual systems and multimedia
Publisher: Springer-Verlag
Bibliometrics:
Citation Count: 2

This discussion examines several philosophical considerations (phenomenology, embodiment, corpothetics and mediation) which form powerful interlocking arguments, whose qualities are prerequisites for building presence and place in virtual heritage landscapes. The discourse draws upon Interpretive Archaeology and Interpretive Archaeological Systems theory and it is in Symmetrical Archaeology theory that we find ...
Keywords: autonomous agency, co-evolutionary narrative, indian mythology, symmetrical archaeology, hampi, omnistereoscopic panoramas, virtual heritage

9
July 2007 IV '07: Proceedings of the 11th International Conference Information Visualization
Publisher: IEEE Computer Society
Bibliometrics:
Citation Count: 2

Place-Hampi is an embodied theatre of participation in the drama of Hindu mythology focused at the most significant archaeological, historical and sacred locations of the World Heritage site Vijayanagara (Hampi), South India. The research described in this paper examines a history of several scopic regimes observable in Indian aesthetic traditions ...

10

11 published by ACM
April 2001 WWW '01: Proceedings of the 10th international conference on World Wide Web
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 2,   Downloads (12 Months): 27,   Downloads (Overall): 863

Full text available: PDFPDF
Keywords: 3D, Zeus, ancient Olympia, three dimensions, virtual reconstruction, panoramic photography, anaglyph, digital, digital cultural heritage, heritage, polarised, zoomable, laser scan, web



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