Ernest Edmonds
Ernest Edmonds

homepage
ernestaternestedmonds.com

  Affiliation history
Bibliometrics: publication history
Average citations per article3.39
Citation Count366
Publication count108
Publication years1982-2017
Available for download61
Average downloads per article489.46
Downloads (cumulative)29,857
Downloads (12 Months)1,534
Downloads (6 Weeks)125
Professional ACM Member
SEARCH
ROLE
Arrow RightAuthor only
· Editor only
· Other only
· All roles


AUTHOR'S COLLEAGUES
See all colleagues of this author

SUBJECT AREAS
See all subject areas




BOOKMARK & SHARE


108 results found Export Results: bibtexendnoteacmrefcsv

Result 1 – 20 of 108
Result page: 1 2 3 4 5 6

Sort by:

1 published by ACM
July 2017 SIGGRAPH '17: ACM SIGGRAPH 2017 Speakers
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 1,   Downloads (12 Months): 30,   Downloads (Overall): 30

Full text available: PDFPDF
The 2017 ACM SIGGRAPH Lifetime Achievement Award in Digital Art is awarded to Ernest Edmonds who is well known as a major contributor to the development of computational art and contributed to the broader field of art history from the late 1960s to the present day.

2 published by ACM
May 2017 CHI EA '17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 5,   Downloads (12 Months): 27,   Downloads (Overall): 27

Full text available: PDFPDF
Shaping Form 17 is the latest work in the Shaping Form series, the time-based works that consist of unique abstract interactive artwork that are each generating colours and forms in time from a set of unique rules: rules that are rather like their DNA. They also take data from a ...
Keywords: color, computer, art, interactive, art

3 published by ACM
May 2017 CHI EA '17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 5,   Downloads (12 Months): 31,   Downloads (Overall): 31

Full text available: PDFPDF
Augmenting, or enhancing, human creativity is one of the most important goals that the practice of human-computer interaction can aspire to. As Steve Jobs put it, the computer is "the equivalent of a bicycle for our minds" [1]. But it takes creativity to work out how to change the world. ...
Keywords: arts and humanities, user interfaces, uims, fine arts, user-centered design

4 published by ACM
May 2016 CHI EA '16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 3,   Downloads (12 Months): 33,   Downloads (Overall): 71

Full text available: PDFPDF
Tango Apart: Moving Together is an interactive digital art system that has two or more communicating parts in different locations. Although each part is able to work independently, they also operate together, connecting the different locations and providing an aesthetic communication channel and creative participation. In particular, the work will ...
Keywords: communication, distributed, interactive art

5 published by ACM
May 2016 CHI EA '16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 3,   Downloads (12 Months): 40,   Downloads (Overall): 85

Full text available: PDFPDF
At CHI2015 our Art.CHI initiative led to a two-day workshop, an art catalog and presentations during Interactivity. The long-term plan is to turn this into a regular feature of CHI. For CHI2016 we will additionally use a gallery space within the Conference concourse. This workshop will invite digital artists to ...
Keywords: collaboration, interaction, performance art, digital art, interdisciplinary

6 published by ACM
April 2015 CHI EA '15: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 2
Downloads (6 Weeks): 2,   Downloads (12 Months): 19,   Downloads (Overall): 96

Full text available: PDFPDF
At CHI2014 our two day workshop "Curating the Digital: Space for Art and Interaction", led to a set of recommendations to the SIGCHI Executive for future two day workshops at CHI2015 and CHI2016, in which interactive artworks would be the focus of presentation and discussion. The Executive and the chairs ...
Keywords: performance art, digital art, interdisciplinary, collaboration, interaction

7 published by ACM
April 2015 CHI EA '15: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 1,   Downloads (12 Months): 28,   Downloads (Overall): 107

Full text available: PDFPDF
We present an exhibition of the 2015 Art.CHI Gallery as an embodied and iterative curation experience. We develop a method to represent the initial curated collection of interactive art works as a holistic exhibition. We explore how to physically manifest and present the exhibition at the CHI conference. Our exhibition ...
Keywords: interaction, installation, performance art, art exhibition, digital art, interdisciplinary, curation

8 published by ACM
April 2014 CHI EA '14: CHI '14 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 2,   Downloads (12 Months): 12,   Downloads (Overall): 97

Full text available: PDFPDF
Over the last three years the Digital Arts community of CHI has established itself and is a Spotlight for CHI2014. The focus for CHI2014 is the development of a Catalog for the Digital Arts that we hope will lead on to an Art Gallery as a future CHI conference event. ...
Keywords: curation, collaboration, interaction, performance art, digital art, interdisciplinary

9 published by ACM
April 2014 CHI EA '14: CHI '14 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 3
Downloads (6 Weeks): 7,   Downloads (12 Months): 51,   Downloads (Overall): 264

Full text available: PDFPDF
This workshop intends to use the key strength of the CHI Community; research linked to practice, to design an Art Catalog for CHI. The workshop will start with an examination of current research in curating interactive art. The outcomes of the first phase of the workshop will then feed into ...
Keywords: performance art, digital art, interdisciplinary, collaboration, interaction

10 published by ACM
April 2013 CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 2
Downloads (6 Weeks): 1,   Downloads (12 Months): 17,   Downloads (Overall): 104

Full text available: PDFPDF
ColourNet is a digital art system composed of a set interactive and interacting artworks. Although the artworks are able to work independently, they can also operate together to provide enhanced possibilities for human interaction and creative participation. We describe the ColourNet digital art system and demonstrate how people can interact ...
Keywords: color, digital arts, interaction

11 published by ACM
April 2013 CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 4,   Downloads (12 Months): 19,   Downloads (Overall): 217

Full text available: PDFPDF
This panel considers the relationships between the interactive arts, audience engagement and experience design. What might each offer the other? Engagement and experience are central to current HCI thinking. We will present and argue about the research issues of defining and understanding audience/user engagement and experience in the context of ...
Keywords: digital art, interactive art, user engagement, experience design

12 published by ACM
November 2012 OzCHI '12: Proceedings of the 24th Australian Computer-Human Interaction Conference
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 0,   Downloads (12 Months): 13,   Downloads (Overall): 89

Full text available: PDFPDF
Emergence has the potential to effect complex, creative or open-ended interactions and novel game-play. We report on research into an emergent interactive system. This investigates emergent user behaviors and experience through the creation and evaluation of an interactive system. The system is +- NOW , an augmented reality, tangible, interactive ...
Keywords: coding scheme, design, emergence, emergent shape, interaction, evaluation, creativity, interactive art, open, predictability

13 published by ACM
May 2012 CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 2
Downloads (6 Weeks): 8,   Downloads (12 Months): 26,   Downloads (Overall): 269

Full text available: PDFPDF
The establishment of a Digital Arts Featured Community at CHI 2012 indicates the general acceptance of mutually beneficial synergies between digital arts and HCI. At this juncture, the Digital Arts Community has an opportunity to build upon this established community platform to begin articulating lines of research. This SIG initiates ...
Keywords: digital art

14 published by ACM
November 2011 C&C '11: Proceedings of the 8th ACM conference on Creativity and cognition
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 2,   Downloads (12 Months): 22,   Downloads (Overall): 356

Full text available: PDFPDF
We first describe the process of working on creative problems using three different but related approaches: Art, Design and Human Computer Interaction research. We present case studies of two interactive artworks; Magic Hopscotch and Cities Tango: Melbourne/Sydney, and explain how engagement with those works has informed our further practice in ...
Keywords: creativity support tools, geographically distributed collaboration, HCI, design, mixed reality, place, art

15 published by ACM
May 2011 CHI EA '11: CHI '11 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 5
Downloads (6 Weeks): 3,   Downloads (12 Months): 35,   Downloads (Overall): 301

Full text available: PDFPDF
This SIG proposal, sponsored by the CHI Design Community, looks at the intersection and cross-fertilization between HCI, and Digital and Performance Arts. We consider how the exploration of engaging and meaningful artistic experience can further push the boundaries of HCI research and practice and how tool use and models of ...
Keywords: collaboration, performance art, action research, digital art

16
December 2010 International Journal of Advanced Intelligence Paradigms: Volume 2 Issue 2/3, December 2010
Publisher: Inderscience Publishers
Bibliometrics:
Citation Count: 0

This paper presents a method for visualising possible sequences of information. Possible sequences of information segments, often called scenarios, have been used as a tool for exploring and stimulating thinking about possible events, assumptions relating to these events, and courses of actions, i.e., chances for a broad range of information ...
Keywords: information sequences, visualisation, information design, possible contexts, generative systems, scenario generation, context, possible events

17 published by ACM
November 2010 OZCHI '10: Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 3,   Downloads (12 Months): 19,   Downloads (Overall): 133

Full text available: PDFPDF
Remotely accessible audio-based virtual tours can offer great utility for blind or vision impaired persons, eliminating the difficulties posed by travel to unfamiliar locations, and allowing truly independent exploration. This paper draws upon sonification techniques used in previous implementations of audio-based 3D environments to develop a prototype of blind-accessible virtual ...
Keywords: X3D, audio-based 3D environments, inclusive design, sonification, accessibility

18 published by ACM
December 2009 IE '09: Proceedings of the Sixth Australasian Conference on Interactive Entertainment
Publisher: ACM
Bibliometrics:
Citation Count: 3
Downloads (6 Weeks): 0,   Downloads (12 Months): 22,   Downloads (Overall): 316

Full text available: PDFPDF
We survey six theories that characterize the pleasurable aspects of a play experience and synthesize these to develop a new framework. This new play framework contains thirteen categories; creation, exploration, discovery, difficulty, competition, danger, captivation, sensation, sympathy, simulation, fantasy, camaraderie and subversion. The methods of using this framework as a ...
Keywords: human-computer interaction, interaction design, play, theoretical framework, user experience

19 published by ACM
November 2009 OZCHI '09: Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 0,   Downloads (12 Months): 3,   Downloads (Overall): 101

Full text available: PdfPdf
The interactive art system +- now is modelled on the openness of the natural world. Emergent shapes constitute a novel method for facilitating this openness. With the art system as an example, the relationship between openness and emergence is discussed. Lastly, artist reflections from the creation of the work are ...
Keywords: design, nature, reflection, emergence, emergent shape, tangible user interface, sand, exploration, interactive art, open

20 published by ACM
October 2009 C&C '09: Proceedings of the seventh ACM conference on Creativity and cognition
Publisher: ACM
Bibliometrics:
Citation Count: 7
Downloads (6 Weeks): 1,   Downloads (12 Months): 21,   Downloads (Overall): 297

Full text available: PDFPDF
We describe a case study of the audience experience of an interactive artwork titled Just a Bit of Spin . This study was part of practice-based research project that aimed to develop strategies for designing for a play experience. In this paper, we focus on results relating to the two ...
Keywords: interaction design, interactive art, play, user experience, human-computer interaction, practice-based research



The ACM Digital Library is published by the Association for Computing Machinery. Copyright © 2018 ACM, Inc.
Terms of Usage   Privacy Policy   Code of Ethics   Contact Us