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 Sandra Pauletto

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Bibliometrics: publication history
Average citations per article5.56
Citation Count50
Publication count9
Publication years2004-2014
Available for download5
Average downloads per article481.60
Downloads (cumulative)2,408
Downloads (12 Months)169
Downloads (6 Weeks)15

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September 2014 3D Research: Volume 5 Issue 3, September 2014
Publisher: Springer-Verlag New York, Inc.
Citation Count: 0

Keywords: Auditory, Stereoscopic, Sound, 3D, Audio, Cinema

2 published by ACM
September 2010 AM '10: Proceedings of the 5th Audio Mostly Conference: A Conference on Interaction with Sound
Publisher: ACM
Citation Count: 0
Downloads (6 Weeks): 3,   Downloads (12 Months): 21,   Downloads (Overall): 118

Full text available: PdfPdf
This project examines how the emotional content of a synthesised and robotic-sounding speech signal can be modified by manipulating high-level acoustic parameters using commonly available sound design digital tools. Stimuli were created on the basis of trends described by the literature and verified via our own analysis of emotional speech ...
Keywords: emotion, design of vocal expression, voice, robotic voice

3 published by ACM
September 2010 AM '10: Proceedings of the 5th Audio Mostly Conference: A Conference on Interaction with Sound
Publisher: ACM
Citation Count: 1
Downloads (6 Weeks): 5,   Downloads (12 Months): 61,   Downloads (Overall): 356

Full text available: PdfPdf
The term audio film refers to a novel format of sonic art that explores the possibilities of telling a story solely through sound, sound processing and spatialisation, without the need for visual elements or a narrator. The term audio film was coined by the authors as part of the research ...
Keywords: storytelling, sound design, spatialisation, audio film

November 2009 International Journal of Human-Computer Studies: Volume 67 Issue 11, November, 2009
Publisher: Academic Press, Inc.
Citation Count: 6

In this paper we present two experiments on implementing interaction in sonification displays: the first focuses on recorded data (interactive navigation) and the second on data gathered in real time (auditory feedback). Complex synthesised data are explored in the first experiment to evaluate how well the known characteristics present in ...
Keywords: Sonification, Audio feedback, Interactive navigation

5 published by ACM
April 2008 CHI EA '08: CHI '08 Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Citation Count: 15
Downloads (6 Weeks): 7,   Downloads (12 Months): 67,   Downloads (Overall): 877

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Sonic Interaction Design (SID) is an emerging field that is positioned at the intersection of auditory display, ubiquitous computing, interaction design, and interactive arts. SID can be used to describe practice and inquiry into any of various roles that sound may play in the interaction loop between users and artifacts, ...
Keywords: multimodal interaction, product design, sound design, sound modelling, sound perception and cognition, auditory display, interactive arts and music

October 2005 International Journal of Human-Computer Studies - Special issue: Computer support for creativity: Volume 63 Issue 4-5, October 2005
Publisher: Academic Press, Inc.
Citation Count: 17

Creativity research is a large and varied field in which the subject is characterized on many different levels. The arrival of digital media and computational tools has opened up new possibilities for creative practice. The cutting edge in the digital arts is a highly fertile ground for the investigation of ...
Keywords: collaboration, practice-based research, creative technologies, creativity, software environments

7 published by ACM
September 2004 ACE '04: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Publisher: ACM
Citation Count: 0
Downloads (6 Weeks): 0,   Downloads (12 Months): 7,   Downloads (Overall): 820

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This paper outlines the evolution, in the history of art and technology, of image-sound interface systems. This can be called the evolution of the "audiovisual discourse" in art and technology. Recent software for audio and visual material manipulation is briefly described and audiovisual digital art works, developed during the COSTART ...

8 published by ACM
August 2004 SIGGRAPH '04: ACM SIGGRAPH 2004 Art gallery
Publisher: ACM
Citation Count: 2
Downloads (6 Weeks): 0,   Downloads (12 Months): 13,   Downloads (Overall): 237

Full text available: PDFPDF

July 2004 IV '04: Proceedings of the Information Visualisation, Eighth International Conference
Publisher: IEEE Computer Society
Citation Count: 8

This paper stresses the importance of the human user being tightly embedded within an interactive control loop for exploring data sets using sound. We consider the quality of interaction, and how this can be improved in computer systems by learning from real-world acoustic interactions. We describe how different sonification methods ...

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