Thomas Pietrzak
Thomas Pietrzak

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thomas.pietrzakatuniv-lille1.fr

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Bibliometrics: publication history
Average citations per article3.41
Citation Count75
Publication count22
Publication years2005-2017
Available for download19
Average downloads per article195.53
Downloads (cumulative)3,715
Downloads (12 Months)1,184
Downloads (6 Weeks)140
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22 results found Export Results: bibtexendnoteacmrefcsv

Result 1 – 20 of 22
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1 published by ACM
October 2017 UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 23,   Downloads (12 Months): 150,   Downloads (Overall): 150

Full text available: PDFPDF
FlexStylus, a flexible stylus, detects deformation of the barrel as a vector with both a rotational and an absolute value, providing two degrees of freedom with the goal of improving the expressivity of digital art using a stylus device. We outline the construction of the prototype and the principles behind ...
Keywords: bending, deformation, pen interaction, HCI, augmented stylus, input technique

2 published by ACM
October 2017 UIST '17: Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 24,   Downloads (12 Months): 215,   Downloads (Overall): 215

Full text available: PDFPDF
We present a low cost method to measure and characterize the end-to-end latency when using a touch system (tap latency) or an input device equipped with a physical button. Our method relies on a vibration sensor attached to a finger and a photo-diode to detect the screen response. Both are ...
Keywords: lag, measure, latency, measurement tools, toolkits

3 published by ACM
October 2017 UIST '17: Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 15,   Downloads (12 Months): 97,   Downloads (Overall): 97

Full text available: PDFPDF
Physical controls are fabricated through complicated assembly of parts requiring expensive machinery and are prone to mechanical wear. One solution is to embed controls directly in interactive surfaces, but the proprioceptive part of gestural interaction that makes physical controls discoverable and usable solely by hand gestures is lost and has ...
Keywords: piezoelectric ink, printed electronics, printed sensors, printed actuators, widgets, thin-film actuators, vibrotactile feedback

4 published by ACM
October 2017 ISS '17: Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 18,   Downloads (12 Months): 115,   Downloads (Overall): 115

Full text available: PDFPDF
Current freehand interactions with large displays rely on point & select as the dominant paradigm. However, constant hand movement in air for pointer navigation leads to hand fatigue quickly. We introduce summon & select, a new model for freehand interaction where, instead of navigating to the control, the user summons ...
Keywords: Freehand, Haptics, Gestures, Mid-air

5 published by ACM
October 2016 IHM '16: Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 9,   Downloads (12 Months): 63,   Downloads (Overall): 63

Full text available: PDFPDF
Recent advances on programmable friction technologies make it possible to change the friction perception of an interactive surface such as a touchpad or a touchscreen. However, regardless of the technology used, these effects cannot reproduce the fine grain sensation of physical surfaces. Moreover the effect is applied to the whole ...
Keywords: textures, patterns, programmable friction, tactile

6 published by ACM
May 2016 CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 3
Downloads (6 Weeks): 11,   Downloads (12 Months): 83,   Downloads (Overall): 365

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We investigate the potential benefits of actuated devices for the desktop workstation which remains the most used environment for daily office works. A formative study reveals that the desktop workstation is not a fixed environment because users manually change the position and the orientation of their devices. Based on these ...
Keywords: keyboard, monitor, actuated devices, desktop workstation, mouse, augmented desktop

7 published by ACM
May 2016 CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 6
Downloads (6 Weeks): 16,   Downloads (12 Months): 196,   Downloads (Overall): 513

Full text available: PDFPDF
Smartwatches and activity trackers are becoming prevalent, providing information about health and fitness, and offering personalized progress monitoring. These wearable devices often offer multimodal feedback with embedded visual, audio, and vibrotactile displays. Vibrations are particularly useful when providing discreet feedback, without users having to look at a display or anyone ...
Keywords: tactile display, vibrotactile icons, tactons

8 published by ACM
May 2016 CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 5
Downloads (6 Weeks): 9,   Downloads (12 Months): 107,   Downloads (Overall): 452

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Tactile displays have predominantly been used for information transfer using patterns or as assistive feedback for interactions. With recent advances in hardware for conveying increasingly rich tactile information that mirrors visual information, and the increasing viability of wearables that remain in constant contact with the skin, there is a compelling ...
Keywords: wrist, direct manipulation, tactile displays, wearables

9 published by ACM
October 2015 IHM '15: Proceedings of the 27th Conference on l'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 3,   Downloads (12 Months): 12,   Downloads (Overall): 41

Full text available: PDFPDF
Tactile displays have predominantly been used for information transfer using patterns or as assistive feedback for interactions. With recent advances hardware for conveying increasingly rich tactile information that mirrors visual information, and the increasing viability of wearables that remain in constant contact with the skin, there is a compelling argument ...
Keywords: tactile displays, dialogic manipulation, direct manipulation

10 published by ACM
October 2014 IHM '14: Proceedings of the 26th Conference on l'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 2,   Downloads (12 Months): 22,   Downloads (Overall): 95

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Modifier keys of the keyboard such as Ctrl or Cmd are used to delimit text entry and command selection (keyboard shortcuts). \\In this paper we study the impact of the position of these modifier keys on performance and muscular load by duplicating them on the mouse. We derive two interaction ...
Keywords: mouse, keyboard shortcut, mode delimiter, interaction techniques

11 published by ACM
October 2014 IHM '14: Proceedings of the 26th Conference on l'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 3
Downloads (6 Weeks): 5,   Downloads (12 Months): 34,   Downloads (Overall): 157

Full text available: PDFPDF
Hotkeys are a critical factor of performance for expert users in WIMP interfaces. Multi-touch interfaces, by contrast, do not provide such efficient command shortcuts. We propose Adoiraccourcix, which leverage finger identification to introduce quick command invocation integrated with direct manipulation in this context. After presenting the concept behind, we illustrated ...
Keywords: command selection, finger identification, direct manipulation, multi-touch, shortcuts

12 published by ACM
October 2014 UIST'14 Adjunct: Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology
Publisher: ACM
Bibliometrics:
Citation Count: 5
Downloads (6 Weeks): 4,   Downloads (12 Months): 37,   Downloads (Overall): 179

Full text available: PDFPDF
Identifying which fingers are in contact with a multi-touch surface provides a very large input space that can be leveraged for command selection. However, the numerous possibilities enabled by such vast space come at the cost of discoverability. To alleviate this problem, we introduce a three-step interaction pattern inspired by ...
Keywords: direct manipulation, multi-touch, shortcuts, parameter control, command selection, finger identification

13 published by ACM
April 2013 CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 19
Downloads (6 Weeks): 3,   Downloads (12 Months): 50,   Downloads (Overall): 528

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Hotkeys are an efficient method of selecting commands on a keyboard. However, these shortcuts are often underused by users. We present Métamorphe, a novel keyboard with keys that can be individually raised and lowered to promote hotkeys usage. Métamorphe augments the output of traditional keyboards with haptic and visual feedback, ...
Keywords: hotkeys, shape-changing interfaces, user-defined gestures, augmented keyboard, height-changing keys

14 published by ACM
October 2012 Ergo'IHM '12: Proceedings of the 2012 Conference on Ergonomie et Interaction homme-machine
Publisher: ACM
Bibliometrics:
Citation Count: 2
Downloads (6 Weeks): 0,   Downloads (12 Months): 12,   Downloads (Overall): 28

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The design of textures for so-called variable friction technologies requires multiple perspectives, which this paper aims to outline and discuss. We first propose a definition of texture and describe the current state of knowledge on their perception. After presenting two technologies for variable friction and comparing them to other tactile ...
Keywords: variable roughness, design methodology, Tactile, perception

15 published by ACM
May 2012 AVI '12: Proceedings of the International Working Conference on Advanced Visual Interfaces
Publisher: ACM
Bibliometrics:
Citation Count: 3
Downloads (6 Weeks): 6,   Downloads (12 Months): 11,   Downloads (Overall): 153

Full text available: PDFPDF
This paper presents S-Notebook, a tool that makes it possible to "extend" mobile devices with augmented paper. Paper is used to overcome the physical limitations of mobile devices by offering additional space to annotate digital files and to easily create relationships between them. S-Notebook allows users to link paper annotations ...

16
September 2011 INTERACT'11: Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Publisher: Springer-Verlag
Bibliometrics:
Citation Count: 2

We present U-Note, an augmented teaching and learning system leveraging the advantages of paper while letting teachers and pupils benefit from the richness that digital media can bring to a lecture. U-Note provides automatic linking between the notes of the pupils' notebooks and various events that occurred during the class ...
Keywords: augmented classroom, digital lecturing environment, capture and access, digital classroom, digital pen

17 published by ACM
October 2009 IHM '09: Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 0,   Downloads (12 Months): 3,   Downloads (Overall): 71

Full text available: PDFPDF
We propose a new technique to help people to explore geometric shapes without vision. This technique is based on a guidance using directional cues with a pin array. This is an alternative to the usual technique that consists of raising the pins corresponding to dark pixels around the cursor. In ...
Keywords: tactile interaction, non-visual interaction, tactons, geometric shapes

18
August 2009 INTERACT '09: Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Publisher: Springer-Verlag
Bibliometrics:
Citation Count: 4

We propose a new technique to help users to explore geometric shapes without vision. This technique is based on a guidance using directional cues with a pin array. This is an alternative to the usual technique that consists of raising the pins corresponding to dark pixels around the cursor. In ...
Keywords: Tactons, geometry, non-visual interaction, Tactile interaction

19
April 2009 IEEE Transactions on Haptics: Volume 2 Issue 2, April 2009
Publisher: IEEE Computer Society Press
Bibliometrics:
Citation Count: 7

Spatial information can be difficult to present to a visually impaired computer user. In this paper, we examine a new kind of tactile cuing for nonvisual interaction as a potential solution, building on earlier work on vibrotactile Tactons. However, unlike vibrotactile Tactons, we use a pin array to stimulate the ...
Keywords: haptic I/O, human factors, User interfaces, User interfaces, human factors, haptic I/O, computer-assisted instruction., computer-assisted instruction.

20 published by ACM
November 2007 IHM '07: Proceedings of the 19th Conference on l'Interaction Homme-Machine
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 0,   Downloads (12 Months): 1,   Downloads (Overall): 44

Full text available: PDFPDF
New technologies allow to propose new interactions, in particular for disabled people. For example, thanks to new technologies, sighted users can collaborate with visually impaired ones, like in classroom situation. The goal of the european project MICOLE is to provide a development API for multimodal and multi-users applications intended for ...
Keywords: force feedback, multi-agent system, visually impaired users, electric circuits schematic, haptique rendering



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