Journal on Computing and Cultural Heritage (JOCCH): Volume 8 Issue 3, May 2015
Citation Count: 3
Downloads (6 Weeks): 23, Downloads (12 Months): 252, Downloads (Overall): 827
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Location-based systems currently represent a suitable solution to enhance cultural experiences inside museums, as they can satisfy visitors’ needs through the provision of contextualized contents and services. In this framework, a promising approach to captivate the attention of teenagers—a hard to please target audience—is represented by mobile serious games, such ...
cultural heritage, game evaluation, Game-based learning, location-based serious game
IEEE Transactions on Consumer Electronics: Volume 57 Issue 1, February 2011
Publisher: IEEE Press
The availability of infotainment contents to be accessed while driving constitutes an added value to both drivers and passengers, improving their travel experience. These contents can be already on-board, diffused through broadcast networks (e.g., FM radio) or delivered on demand by servers as data streams. Vehicular ad-hoc networks (VANET) allow ...
epidemic content diffusion, peer-to-peer file sharing, vehicular ad hoc networks
CSSE '08: Proceedings of the 2008 International Conference on Computer Science and Software Engineering - Volume 05
Publisher: IEEE Computer Society
Both teaching and learning multithreaded programming are complex tasks, due to the abstraction of the concepts, the non-determinism of the scheduler, the impossibility of using classical strategies adopted in procedural programming and the need to develop a practical vision of concurrency problems. In order to overcome these difficulties we developed ...
educational technology, concurrent programming, Java language, execution trace visualization, experimental assessment
PADTAD '07: Proceedings of the 2007 ACM workshop on Parallel and distributed systems: testing and debugging
Citation Count: 0
Downloads (6 Weeks): 2, Downloads (12 Months): 13, Downloads (Overall): 344
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Multithreading introduces a degree of complexity that is often difficult to grasp by beginners both because of many false assumptions made about the scheduling process and because it is not possible to adopt a trial and error strategy aimed at figuring out what exactly happens during the execution, as a ...
software visualization, concurrent programming, object-oriented, education, runtime code instrumentation, execution trace analysis